Teemu Nokkanen
Game Designer
Projects
Keep The Lights On
Roles: Lead Designer, Lead Coder, Level Designer, Producer & Additional writer
Keep the lights on is an atmospheric horror game where you experience an terrifying tale through exploring environments and completing puzzles.
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I was the lead designer & lead coder on the project. I also helped to manage tasks for the other team members and made decisions regarding design, code and the big picture of the project.
The game has been released on Steam & Itch.io with positive reception.
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Keep the lights on was also featured in IGDA january demoday 2021
Isop0dyssey
Roles: Coder and Designer
Isop0dyssey is an upcoming sandbox racing adventure game which will be released on Steam this fall.
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I am a designer and a programmer on the project. I have been designing the various systems for the game and the UX for the various menus. I have also programmed most of the game and it's systems. Creating a sandbox like game world has been a really enjoyable learning experience. Also collaborating with talented artists and designers has been a blast.
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You can play wishlist Isop0dyssey on Steam here.
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Titleless Flower Game
Roles: Designer & Coder
Titleless Flower Game was created during the global game jam 2023 at the kymenlaakso site and the theme for the game jam was "roots".
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I was the designer for the game and I also programmed the game. It was a fun chance to experiment more on creating 3D games and I got to challenge my development skills with a tight time constraint. We created the game with the Unity game engine.
You can play the game on Itch.io
Byrokraatin Salaisuus
Roles: Designer and Coder
Byrokraatin salaisuus is an educational game and it was created for the City of Helsinki. I did the design for the game and handled the coding for it. I also worked closely with the artist to deliver a finished product.
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The game was created with Construct 3
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The game can be played here:
https://www.hel.fi/static/sote/rekry/byrokraatin-salaisuus-peli/index.html
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You can find more of my finished projects here
Bio
Hello, I’m Teemu, an aspiring game designer from Helsinki and I have been designing and coding games since high school. I am a designer by heart but love to do programming as well in order to execute my ideas.
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I spend most of my free time working on different game projects that I'm part of. I do participate regurlaly in game jams and other game industry related events. I also dabble in drawing, love to read books, play lots of video games and run DnD campaings for my friends.
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I studied game design at HEO in 2019-2020, I have also studied programming at Helsinki Business College (where I took game development courses) I have a degree in Vocational Qualification in Information and Communications Technology from there. I have also taken open university courses about game design and game programming from Xamk.
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Making and playing games has been my passion for a long time.