Teemu Nokkanen
Game Developer

Projects

Manifesto of Stone and Roots
Roles: Coder
Manifesto of Stone and Roots is a narrative driven tower defense game which was released on Itch.io. and was developed with the Unity game engine.
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I was responsible for UI related coding and for improving and implementing the dialogue system which used Yarn Spinner extension as a base. I also helped to edit sound effects and implement them in engine.
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You can play the game on Itch.io
Purrvention Units
Roles: Coder
Purrvention Units is a tower defense game with strategy elements that was developed in cooperation with Kymenlaakso Rescue Services and the game has been released in itch.io. The game was developed using the Unity game engine.
I was responsible for coding the game. I created a enemy pathfinding system, a level editor tool for creating level maps in Unity.
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The game can be played here.
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Keep The Lights On
Roles: Lead Designer, Lead Coder, Level Designer, Producer & Additional writer
Keep the lights on is an atmospheric horror game where you experience an terrifying tale through exploring environments and completing puzzles.
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I was the lead designer & lead coder on the project. I also helped to manage tasks for the other team members and made decisions regarding design, code and the big picture of the project.
The game has been released on Steam & Itch.io with positive reception.
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Keep the lights on was also featured in IGDA january demoday 2021
Isop0dyssey
Roles: Coder and Designer
Isop0dyssey is an upcoming sandbox racing adventure game which was released on Steam and Itch.io.
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I was a designer and a programmer on the project. I designed the various systems for the game and the UX for the various menus. I have also programmed most of the game and it's systems. Creating a sandbox like game world has been a really enjoyable learning experience. Also collaborating with talented artists and designers has been a blast.
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You can play Isop0dyssey on Steam here.
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You can find more of my finished projects here
Bio

Hello, I’m Teemu, an aspiring game developer from Helsinki and I have been designing and coding games since high school. I am a designer by heart but love to do programming as well in order to execute my ideas.
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I spend most of my free time working on different game projects that I'm part of. I do participate regurlaly in game jams and other game industry related events. I also dabble in drawing, love to read books, play lots of video games and run DnD campaings for my friends.
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I am currently studying game design at Xamk. I studied game design at HEO in 2019-2020, I have also studied programming at Helsinki Business College (where I took game development courses) I have a degree in Vocational Qualification in Information and Communications Technology from there. I have also taken open university courses about game design and game programming from Xamk.
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Making and playing games has been my passion for a long time.





